
Also, the movement tech like double jump and dashing should have been unlocked from the start, or at least way earlier in the game, once you have them you can feel that that's how the game is intended to be played. The game feels great to play, almost all the weapons are fun to use, most of the enemies are fun to fight or at least satisfying to kill, and the level design feels intuitive and rarely leaves you scratching your head on where you're supposed to go next (although some of the collectables are a pain if you're a 100% kind of person.) The only real downside in my opinion is the game peaks about midway through then coasts on a baseline of extremely enjoyable run and gun action but never really evolves in the latter half the levels remain interesting and fun to clear but you're really just doing the same thing over and over. Take on the campaign in 4-player co-op, and dive into the fray in 16-player Deathmatch, Team Deathmatch, CTF, and more-then take things to the next level by creating and sharing custom game modes.īurst blood vessels listening to a supercharged metal soundtrack by retro FPS composer Andrew Hulshult that dynamically changes gears to accompany your actions.This is my first 'Boomer Shooter' (not including the games that created the genre which I played as a kid) and I can safely say I get the This is my first 'Boomer Shooter' (not including the games that created the genre which I played as a kid) and I can safely say I get the appeal. Team up and go head-to-head in a variety of multiplayer modes. Unleash your inner map designer with Prodeus’s powerful but easy-to-use level editor, and keep the visceral combat fresh with a built-in browser filled with community-created maps. Experience the gory thrills of the elder shooters, dialed up to 11 thanks to Prodeus’s delightfully demented dismemberment system. Splatter the steel walls and alien halls with the blood of your enemies. Blast and blaze your way through hordes of chaos-spawned creatures using an arsenal of classically over-the-top weapons.

PRODEUS TRAILER SERIES
Prodeus 1.0 is launching on September 23 on Steam, Xbox One, Xbox Series X. Steel yourself for fast and frantic nonstop action. Prodeus - 1.0 Release Date Trailer Humble Games. Experience over-the-top explosions of lo-fi pixels and hi-tech particle effects as you clash against the Prodeans and forces of Chaos.

Experience the quality you’d expect from a modern AAA game, designed with retro aesthetics and gameplay that invoke the tech-imposed limits of older hardware. Shooters past and present collide with graphics that combine today’s high-quality 3D tech with retro visuals. Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. This is the Boomer Shooter you’ve been waiting for.

Come check us out on Twitter prodeusgame. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware. The game features a hand-crafted campaign from industry FPS veterans, co-op and competitive multiplayer play drawing on classic modes*, a fully integrated level editor, and a built-in community map browser for instantaneous action with nearly limitless levels to play. Prodeus is the first person shooter of old, re-imagined using modern rendering techniques. Thus, Prodeus includes an integrated level editor from day one. The developers have stated that community engagement was considered a core principle of the game from the beginning. Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. The launch trailer and later gameplay demos were created with a pre-alpha version of the game showcasing a typical level.
